![]() ![]() During development the engine was scrapped, upon which Duke Nukem Forever moved to the Quake 1 engine and later to Quake 2 engine. The game started Development in 1996 and originaly began life on the Builder Engine. Where to begin, I think starting from the games' development cycle and how it came to be, is the most important place to start, as it answers many questions. Its here, finally, 15 years since Duke Nukem 3D.
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